Completely and utterly true. I found myself looking at the screen shots of C&C Generals and drooling, it looked amazing... looked. I of course went out and bought the game strait away, but once i got home and began to play it i found the game play to be to slow and the overall package unattractive. In my opinion the game was not as good as one of its C&C predecessors like RA2.
The point i am making is don't be fooled by screen shots, they don't show an in depth look into the game, all they convey is a static image.
Personally i don't see it as the best game of all time, or whatever you said in your opening post Agatio. To me it seems like max pane with a different setting and a million dollar title. The bullet time is nothing new. The running up walls is cool, but really nothing to write home about. The only factor of the game that i am impressed with is all the independent filming they did, it's god to see the movie and the game industry moving closer together.
Yeah, now i think about it, i do agree with those points.
Some of those camera angles, especially in the opening scene/act were very poorly designed. They were trying to recreate a movie type feel with more camera angles and innovative camera angles, as many games today are trying. But, unfortunately failed miserably. They instead confused the gamer, and took away from the game play and made people focus on the annoyances, what every game programmer wants to avoid.
I have never really experienced game delays of this type, i think this is mainly because i live really close to my local game store, and don't order much. If for some reason i do it comes fairly quickly.
But in general i know the frustration of waiting for deliveries, and especially trying to get through all the telephone operators and find out when the &%$# your package is going to be delivered.