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Full Spectrum Warrior

Xeryus Weapon

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Full Spectrum Warrior, a game originally developed as a tactical simulator by the US army in order to keep its troops in tip-top condition under urban warfare - but not if THQ had anything to do with it. THQ bought the publishing rights and produced this tactical Xbox action game.

Apparently, FSW will still be used in the US army as a training program, so THQ were left to change many aspects of the game in order to make it more suitable for many gamers alike. What really gets my hopes up about this tactical shoot 'em up, more than any other, is the outstanding realism sustained within missions, as well as the extremely tight tactics accessible to players. Real life encounters and ambushes have been added to the game along with enemy AI to show how dangerous urban warfare can be.

The good folks over at Gamespy seem to tell us that FSW will launch an online multiplayer game where you are most likely to undertake typical multiplayer tasks.

[QUOTE]One point that's extremely exciting to note is that Full Spectrum Warrior will support full online play through Microsoft's Xbox Live service. I imagine that squads of nine soldiers comprised of individual real-life players might be stretching it a little bit, but certainly there will be gamers going head-to-head with their own digital teams in all kinds of different gameplay modes. Full Spectrum Warrior is also slated to support system link multiplayer support. Details at this stage regarding the types of online play are unknown, but it's a safe bet to expect mission-based objectives, capture the flag, and deathmatch-style environments.[/QUOTE]

As you can see from the scans below (courtesy of Gamespy), the graphics seem crisp and the detail is stunning, but will the tactical mind involved fit in?






Overall the game looks impressive and is set for a June 2004 release, though I'm most eager to see how well it does against the likes of Splinter Cell and Metal Gear Solid.
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