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I'm currently working on a new vector of this [U][COLOR=Indigo][URL="http://i26.photobucket.com/albums/c141/BillyIdolFan14/j59ft5.jpg"]person[/URL][/COLOR][/U]. Right now I have a bit of a problem. His jacket is way to flat for my liking. I wanted to add a texture to give it more depth. However if I add a raster image and use one of the blending options it technically is no longer a vector image. I found this method on deviant art which would keep it vector.[COLOR=Indigo] [U][URL="http://chewedkandi.deviantart.com/art/From-Stock-Texture-to-Vector-153708595"]Video[/URL][/U][/COLOR] I wanted to know if there is another way besides live trace to add texture to a vector. I am working with CS5 free trail download.
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to my knowledge there is not another way... but thats if you need it to be a 100% vector image... i have heard of partial-vector imaging. this method makes one part vector image such as the face, and the rest would be whatever else you decide.

i dont know for sure since i dont do too many vector pics so there may be a way... hopefully someone more knowledgeable will post.
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  • 2 weeks later...
Thank You for replying. I ended up going with the live trace method for the jacket. [i][b][url="http://www.theotaku.com/fanart/view/337868/solitary_man"]Here[/url][/b][/i] is the completed piece. Everything is vector except the background.
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