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Found 1 result

  1. Darks Anthro

    Sign Up Reality Realms

    The date is 14th of August on the year 2048 as the sun sets on New DC as Cafe Realms begins it's dinner shift on the second entertainment block overlooking the river covered by ice and snow from the raging nuclear enhanced winter outside the New DC mega city building. New DC is an attempt at reducing the human foot print by building a super building that would house over 30 million people stretching over eight miles in circomfrence and stands over a mile and a half into the atmosphere. Each block is seven stories tall. One entire floor is the ceiling for levels 1-3 and the floor for levels 4-7. Three residential blocks are stacked by three followed by a school block then an entertainment block containing malls, resturants, etc. The sub-blocks of New DC are mainly waste recycling, new generation of a mix of thermal generators using the earth's deep mantle as a power source and new generation self substaining reactors, and a massive storrage area for personal vehicles along with enough emergancy transports to evac the building incase of worst case scenario.   Two years ago at the beging of 2046. The beta for Reality Realms was released to the general public. Over 30,000 people joined in the beta. So far as the company who is developing the game. The beta is an overwhelming success. Of course the beta had it's share of bugs and glitches as it's very complex dealing with all assets like smell, taste, touch, sight, and sound. It was also complex due the amount of different servers added per month. When the beta was released. Only three servers, in-game called realms, where active. By mid-2046, over 12 different servers where running. Each Server had a basic layouts but where different due to environs, weather patterns, creatures, culture, and  of course the players themselves.   You where logged off during the tragidy of June 19, 2046 when  the power systems for New DC hic-uped and caused a massive power surge throughout the entire city. Causing automatic transportation halt while lights all over the city blew out. Blackouts followed the lights blowing out. Thoughs connected to the net suffered mild to severe brain damage due to sudden shock to the nervous system. Most will recover from this hic-up from the next-gen reactors thanks to the nanites in their bodies which absorbed most of the shock. Hospitals, fire-stations, and other emergancy service providers have their own power sources in-case of main power failure and staff a bulk of supplies and emergancy vehicles.   Though most where lucky and survived the accident. Some where not as lucky. Those unlucky died connected to the net or died in accidents around the city due to the sudden surge of power then the complete shutdown of the power system. Several of the unlucky people ended up in coma's. Doctors do not have high hopes they'll ever wake up and those that do will have years of painful recovery ahead. About 30 people where playing the beta of Reality Realms. A few died of brain failure while others drifted off into comas. The Developers disclosed that though the beta had safeties in place to stop people from suffering any brain damage from in-game. They weren't responsible for deaths caused by external causes. Effectively blocking any lawsuits against them.   During the beta an AI program appeared in every realm server, even newly created realms. The AI was the game developers experiment to safe-guard players from any in-game threat that would either harm or even kill the player if the safe-guards failed to do so. The AI expanded it's self in the few months to become Realm Guardians. These appeared to players who not only are in danger of actually suffering brain damage but also being falsely blamed for crimes they didn't commit. Their appearence are of that of a little girl in phantom form. Usually the player will hear signing that would hint where they should go to get away or to prove their innocence. If one should see a Realm Phantom, it means they are protecting you by non-directly interfering in the game. They can not directly affect the game in any form. They are the Realm Guardians and are part of the game thus they could not be removed by the programers. It was decided to let the Realm Guardians become part of the mythology and tall-tails.   The game is based on advanced tech based on midevil fantasy. So though the game has futuristic tech, it's based on midevil times. Everything looks like it would come from earth's midevil times but has technology behind it. Armored suits are powersuits that enhance the wearers base atributes depending on the quality of the armor. The cheaper the armor, the lower the gain of atributes you'll get. This goes for all armor but you'll get better gain even with the cheap ones if you use suits though of course suits are much more heavier then cloths or light armor or mixed armor. Magic abilities are in the game and are divided into different groups. Attack spells, defense spells, and healing spells are the basic. Advanced magic users can train into illusion, alteration, and other forms of magic. Note that you can't continue to use spell after spell. Spells not only use magicka, they also use stamina to cast. The stronger the spell, the more magicka and stamina the spell will use. You can develope your own finishing move or moves to end a creature or player or npc if the target is near death.   People who choose bows and arrows, crossbows, or if your skilled high enough early gun powder weapons like muskets and pistols are put in the Marksmen class. Those who prefer heavy armor are classified as Knights. Those who prefer medium armor are classified as Soldiers. Those who prefer light armor are classified as Scouts. Those who prefer Magicka based combat are classified as Combat Mages. Those who prefer defensive and healing magicka abilities are classified as Guardians. Though those are the main class types. You can mix and match classes to match your play style though custom classes will not be as strong as the main class types. Each class has it's strengths and weaknesses. You aren't limited to being human though only humiod forms are accepted as playable. A character must have two arms, two legs, two eyes, and one head. During character designing, you can completely customize every aspect of your character. Note that vampire type characters are limited to night-time playing at low levels and were-wolf type characters can not control their transformation process at low levels thus are restricted to full moons in-game. Demon type characters are weakened the further they get from corrupted areas.   All atributes states at level 20 are around 100 points. Atribute states include Health (Note that this depends on your class.), Stamina, Toughness, Magicka (Magicka users have higher Magicka levels then others.), and Speed. Note that Atributes are directly affected by armor, weapons, and spells. Your base states are from character leveling. Speed is the only atribute directly affected by how much you weigh and carrying. All atributes are counted by Points. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------   Character sign ups. Note that you will have two characters. One will be for use in the game. The other will be used for real life outside the game.   Reality Realms Character sign-ups.   Name: (One name is required but you can come up with a longer name if you want.)   Age: (Age of character. Note that no character can reach beyond 150 in-game age.)   Gender: (Any gender is accepted.)   Race: (Remember that only humiod forms are accepted.)   Appearence: (Photos or links to a picture are accepted but a small explenation of your character's appearence is required. If not using a picture or picture link.  Be descriptive about your character. Height, weight, body type, skine tone, hair color, hair length, eye color, and any physical scars or things that define your character including warpaint.)   Character Personality: (How you act in game towards other players and npcs.)   Class Type: (Knights, Soldeir, Scout, Battlemage, Guardian Mage, Marksmen, and Healer are the main class types. Custom class types are to be explained in detail if possible.)   Level: (Note that everyone will start on Level 20 due to being part of the beta. Levels are obtain by killing creatures, npcs, or other players.)   Starting Realm: (Come up with a Realm name that you started off in after the game was released.)   Weapons: (Name what kind of weapon or weapons you use or carry.)   Magicka Abilities: (If your are a mage of any kind. Please state your spells and a small explination of of what it does. Note that you can't fire them off continuously. Some spells do take time to charge up and that it takes away from your stamina and magkica reserves.)   Finishing Move(s): (Name your most used finishing move or moves that you do to weakened targets.)   ((Factions are in the game but not really a concern as only large factions from other realms fight in large scale battles. Smaller factions fight over small territory inside the realms they are in.))   Real life sign ups. (This is what you look like out of Reality Realms game. Not what you actually look like in real life. This can mean your game character looks like you or not.)   Name: (First and last name only.)   Age: (Nothing over the age of 35.)   Gender: (Male or female)   Appearence: (Your in-game character can look like your real life character or not. Pics or description is required.)   Personality: (How you act in the real world towards other people.)   ((Note that playing the game will not cross into what you do irl. You'll not know that we all live in New DC till you decide to ask each other where they live in the actual RP. For now just do the character sign-ups.)   (My character sign-ups.)   Reality Realms character:   Name: Phansom   Age: 25   Gender: Female   Race: Reptilian   Appearence:   Height: 6 foot 11 inches. Weight: 185LBS. Tail Length: 3.5 feet. Tail Thickness: From base to tip 3 inches to 1 inch. Skin Tone: Red scales. Instead of normal hair. Phansom has a group of feathers ontop of the head. Feather colors. Dark gold and black. Physical notes: Horns and three cut marks above the right eye and below the right eye. Eye Color: Red with black slit pupils. Amror is considered to be light and is magically enchanted to keep the body warm in cold envrions for a limited time. (Environs are enviroments so that you know.)   Characer Personality: Prefers to stay away from large populations. Loves food and has a thing for shiney objects. Prefers to listen before talking.   Class Type: Magic Archer: Skills are based mainly on the Marksmen class type but delves into enchantment magic to enhance the strength of the bow and add elemental atributes to arrows like ice, electric shock. fire, wind burst, and rock explosion. Has basic healing spell for healing self or others. Also has basic fire spell mostly for creating fires to keep warm.   Starting Realm: Southern Tempral: A very arid area with several humid rainfall areas where Reptilan race call home.   Weapons: Enhanced long bow, Enchanted quiver and arrows, twin daggers, and natural claws.   Magicka Abilities: Basic healing and fire spells, enchantment skills: Can enchant weapons and armor with elemental enhancements or resistence which cost power gems.   Level: 20 Beta player.   Finishing Moves:   With bow and arrows:  Targets all the joints on the body before rapidly firing off arrows to hit the targeted joints before finishing the target off by firing four arrows into the chest. The four arrows in the chest unleash a chain lighting that inceases in intensity with each rotation of the bolt before causing the chest area to explode from the surge of eletricity.   With Twin Daggers: Holds both in reverse positon before dashing side to side around the target. Hitting the target when passing close by before jumping away and standing back to target as the target drops dead.   With Natural Claws: Tackles the target and begins to slash at the target's face, neck, and chest till the target dies.   Real Life Character.   Name: Aries Yiktashi   Age: 22   Gender: Female   Appearence: Height: 7 foot 2 inches. Weight: 179Lbs. Skin Tone: Tanned. Skin Type: Smooth. Eye Color: Deep Green. Hair Length: Three feet long. Hair Color: Dark Brown. Hair Style: Pony tail. Body type: Athletic and slightly muscular.   Personality: Is very friendly and talks to anyone. Speaks kindly and is a  very loyal friend. Very outgoing and hyperactive.   (Note that this is optional.) Job: Works at Cafe Realms as a waitress full time. During off time loves to paint and hang out with friends besides sleeping and eating.
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