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Warcraft adveture! Party needed

Guest Majin Buu

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Guest Majin Buu
I wanted to start a RP around Warcraft3, But first I need people to play in it
If you have played the game.. That would be COOL, If you havent, why not start now :) Heres I list of some sample character classes and what race they belong too :)


The noble warriors of humanity employ both a strong military and powerful magics in the defense of their shining kingdoms. Both knights and wizards fight side by side on the field of battle against those who would threaten the sanctity and peace of the Alliance. Although the Alliance has all but fallen apart, the valiant citizens of Azeroth and Lordaeron have once again taken up arms against the enemies of humanity.

Human Heros:

Paladin, Although the Paladins were once loved and revered throughout the lands of Lordaeron, they have since fallen on hard times. The entire Order of the Silver Hand was disbanded for refusing to kill innocent townsfolk who were believed to be contaminated by the dreaded Undead plague. Disenfranchised and driven from their former homes, the Paladins still work selflessly to protect humanity from the gnawing jaws of evil. Empowered by the Light, these mighty warriors brandish both warhammer and holy fire in battle against all who would trample the meek and innocent.

Knight, Though the hearty Knights of Azeroth were destroyed during the First War, the shining Knights of Lordaeron still continue to serve amongst the warriors of the Alliance. These heavily armored warriors use mighty swords in combat which can damage enemy warriors up to several feet away. The Knights' speed and mobility mark them as the most versatile warriors of the Alliance.

Priest, A holy field medic, these padres roam the battlefield curing the wounds of fallen comrades.

Rifleman, The brave Dwarven Riflemen have faithfully protected their mountain kingdom of Khaz Modan for hundreds of years. Yet they have once again offered their weapons and skills to the Alliance of Lordaeron. Using the legendary Single-shot Blunderbuss Longrifles, Riflemen are excellent marksmen and can shoot both land based and airborne opponents.

Sorceress, These female Magi, sent by the Magocrats of Dalaran to watch over the volatile Battle Magi, use their arcane powers to aid the Alliance forces whenever Humanity is imperiled. Although their powers are not often used directly in combat, the Sorceresses are able to aid the Alliance warriors with a wide array of specialized conjurings and magical effects.


Now, under the visionary leadership of Thrall, the Orcs have stripped themselves of their demonic influences and stand ready to combat the vile Legion with courage and honor. Using the ancient, Shamanistic magics of their rediscovered culture, the powerful warriors of the Horde will stop at nothing to ensure that they're never used as pawns again.

Blademaster, Though their numbers are few, the seasoned Blademasters represent an elite fighting force within the Horde. These skilled swordsmen were once part of the ill-fated Burning Blade Clan which consumed itself in the throes of Demonic corruption. With their Clan scattered and broken, the proud Blademasters swore a grim oath to free themselves and their brethren from Demonic control once and for all. Under Thrall's command, the Blademasters have once again joined the Horde and serve as the young Warchief's personal honor guard

Tauren, The mighty Tauren of the Kalimdor plains have pledged their allegiance to the new Horde out of respect for their courage and honor. The bold Tauren seek only to safeguard their quiet culture from the deathly fires of the Burning Legion. When roused, Tauren are fierce fighters and use their flails and horns alike to smash their enemies

Shaman, Under the leadership of Thrall, the Orcs have rediscovered their ancient Shamanistic traditions. In an attempt to rid the Horde of its demonic corruption, Thrall banned the use of Warlock magic and necromancy. Now, all Orc magic users practice Shaman magic which draws its power from the natural world and the elements.

Troll Headhunter, The disenfranchised Trolls of northern Lordaeron have once again pledged their savage services to the Orcish Horde. These cunning warriors are trained from birth to hunt, track and trap the most dangerous beasts in the wild. In times of war, however, Troll Headhunters turn their mighty spears upon the enemies of the Horde without hesitation. Capable of hurling their deadly spears at distant enemies, Troll Headhunters provide invaluable cover fire for the other warriors of the Horde

Witch Doctor, Although they are savage and nefarious in the extreme, the Troll Witch Doctors have aligned themselves with the Horde out of pure necessity. These dastardly magic users are adept at manipulating the chemical processes within their fellow warriors in order to augment their combat abilities

Night Elf:

The reclusive Night Elves were the first race to awaken in the World of Warcraft. These shadowy, immortal beings were the first to study magic and let it loose throughout the world nearly ten thousand years before Warcraft I. The Night Elves' reckless use of magic drew the Burning Legion into the world and led to a catastrophic war between the two titanic races. The Night Elves barely managed to banish the Legion from the world, but their wondrous homeland was shattered and drowned by the sea. Ever since, the Night Elves refused to use magic for fear that the dreaded Legion would return. The Night Elves closed themselves off from the rest of the world and remained hidden atop their holy mountain of Hyjal for many thousands of years. As a race, Night Elves are typically honorable and just, but they are very distrusting of the 'lesser races' of the world. They are nocturnal by nature and their shadowy powers often elicit the same distrust that they have for their mortal neighbors

Demon Hunter, Demon Hunters are dark, shadowy warriors who are shunned by the greater Night Elf society. They made a pact, long ago, to fight against the forces of chaos using its own terrible powers against it. These mysterious warriors ritually blind themselves so that they develop 'spectral sight' that enables them to see demons and undead with greater clarity. They wield demonically charged warblades in battle and even call upon demonic energies to augment their formidable combat skills. Although they are counted as some of the mightiest warriors within the Night Elves' society, the Demon Hunters are always maligned and misunderstood for making their selfless pact with darkness.

Druid Of The Claw, These ancient Druids have adopted the totem of the bear and use the powers of their totem to defend their society from any external threats. They are fond of assuming Bear Form and roaming in seclusion throughout the wildlands of Kalimdor. When riled, the Druids of the Claw display ferocious power and stamina. Their magical spells augment their allies' fighting skills and bravery as well.

Dryad, The enchanted Dryads are the daughters of the Night Elf demigod, Cenarius. The playful, frolicking creatures vaguely resemble centaurs (their cursed cousins), but have bodies more akin to woodland fauns. They are swift and sure and are at peace with all of the children of the forest. Though they abhor unnecessary violence, the Dryads will defend the wildlands of Kalimdor with their lives if need be.

Archer, The first rank of the Sentinel army is comprised of Archers. These brave warrior women are expert marksmen and use the concealing forests of Kalimdor to their advantage. Their lightning quick ambushes are legendary - for few warriors can match the speed and cunning of the proud Archers. Like all Night Elf women, Archers are able to Shadowmeld at night.

Druid Of The Talon, These secretive Druids have adopted the totem of the Crow. Their primary role in society is information gathering and intelligence. They have the ability to transform into Storm Crows and fly over the field of battle to scout and deliver orders to distant troops. Their magical spell-like abilities are capable of channeling even the winds to fight against the enemies of Kalimdor.


The horrifying Undead army called the Scourge consists of thousands of walking corpses, disembodied spirits, damned mortal men and insidious extra-dimensional entities. The Scourge was created by the Burning Legion for the sole purpose of sowing terror across the world in anticipation of the Legion's inevitable invasion. The Undead are ruled by Ner'zhul, the Lich King, who lords over the icy realm of Northrend from his frozen throne. Ner'zhul commands the terrible plague of undeath, which he sends ever southward into the human lands. As the plague encroaches on the southlands, more and more humans fall prey to Ner'zhul's mental control and life-draining sickness every day. In this way, Ner'zhul has swelled the ranks of the already considerable Scourge. The Undead employ necromantic magics and the elemental powers of the cold north against their enemies.

Death Knight, Death Knights were once virtuous defenders of Humanity. However, once the Paladin ranks were disbanded by the failing Alliance, many of these holy warriors traveled to the quarantined lands to ease the suffering of those left within the plague-ridden colonies. Though the Paladins were immune to disease of any kind, they were persecuted by the general populace who believed that they had been infected by the foul plague. A small band of Paladins, embittered by society's cruelty, traveled north to find the plague's source. These renegade Paladins succumbed to bitter hatred over the course of their grueling quest. When they finally reached Ner'zhul's icy fortress in Northrend they had become dark and brooding. The Lich King offered them untold power in exchange for their services and loyalty. The weary, vengeful warriors accepted his dark pact, and although they retained their humanity, their twisted souls were bound to his evil will for all time. Bestowed with black, vampiric Runeblades and shadowy steeds, Death Knights serve as the Scourge's mightiest generals.

Necromancer, Though they retained their Humanity after making a pact with death, Necromancers became the most terrifying agents of the Scourge. These dark, insidious men were once thought to be aspiring geniuses by the Magocracy of Dalaran. However, their insatiable lust to delve into the secrets of the dark arts drove them to forsake their very souls. Ner'zhul the Lich King, granted these malevolent sorcerers true power over the dead in exchange for their loyalty and obedience. The shadowy Necromancers have the power to command various types of Undead and even spread the foul undead plague as well.

Lich, During his mortal life as the Warchief of the Orcish Horde of Draenor; Ner'zhul commanded a number of Orcish Warlocks and Shamans. Yet, when these wicked sorcerers were captured by Kil'jaeden and the Legion after the destruction of Draenor, they were transformed into twisted aberrations of their former selves. These Liches possessed tremendous magical powers, yet their immortal, undead bodies were bound to the iron will of Ner'zhul. Since the Liches showed unswerving loyalty to their master, Ner'zhul granted them control over the furious elements of the cold north. Now, Liches wield frost magic along with their own considerable necromantic spells.

Banshee, Banshees were once beautiful female Night Elves who were brutally murdered by demons during the fall of Kalimdor. Their restless spirits were left to wander the world for many ages in silent, tortured lamentation. Over the years they became jealous of the living and seeded a deep hatred for all life. Yet when the Lich King, Ner'zhul, became aware of them, he gathered them together and promised them vengeance upon the living. Ner'zhul gave them terrible voices so that the living would finally hear their timeless anguish. Thus, the Banshees have pledged themselves to the Undead cause and serve as valuable warriors in the Scourge. The spectral Banshees can fly and are fond of hammering their enemies with tortured blasts of sonic force. Their unnerving, unholy screams can be heard from miles away.

Ghoul, Ghouls are the basic warriors of the Undead Scourge. These lumbering, rotting corpses were once Zombies that have made the final transition into true 'undeath'. Ghouls have great stamina and revel in combat with living beings. Ghouls are ravenous cannibals who can regenerate their wounds by eating the flesh of fallen warriors.

What I need is..

I need 5 heros for this quest, and I need this info

Race: 1 of the 4 above
Class: Any there is...
Weapons: Range or melee
Spells: Keep them within your characters class plz
Short Bio: Something about your character make it unquie

And Once I get enough people I will start this RP soon :)
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Name: Legolas (i can use this name...)
Race: Elf
Class:umm, Knight Elf
Weapon: Sword, Bow and dragon's claws
Spells: [b]Night halw[/b] This is a spell which lets you copy/ turn into anything you've seen. [b]Black Tiger[/b]This can only be used if you have Dragon's claws. This lets you slash down anything.
Short bio: Was born as a wood elf and learnt hoe to use a sword. Later, he became a great swords man.
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Guest Majin Buu
O yeah and me..

Name: Balkoth
Race: Undead
Class: Necromancer
Weapon: Book of the dead and a Long staff
Spells: Raise dead, cripple and unholy frenzy
Short bio: A Rogue, Leader of the cult of the damn and see's into the future.
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Count me in.

Name: Siaga
Race: Human
Class: Knight
Weapon: Double edge sword
Spells: Protect and Royal Light
Short bio: She will never question her orders. And will carry out her missons to the best of her ablities.
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im not to late am i?

Name: zilnith trin`del
Race: night elf
Class: demonhunter
Weapons: icingdeath (warblade)
Spells: evasion, immolation, mana burn, matamorphosis
Short Bio: when a child he had always had an interest in dark magic but he wasnt evil. he just enjoied the effecyts that dark magic had more then light. he heard about the demonhunters and they seemed to be similer to him. so he joined them.
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Guest Majin Buu
Uhhh Well my comp is down now.. And I cant start the RP yet.. So ill let you all know when I get my comp back :)
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