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Legend of Zelda Unveiled


James
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[color=indigo]Shigeru Miyamoto stepped on stage only a few minutes ago to demonstrate a tropical level from [i]Mario Sunshine[/i], the sequel to Super Mario 64.

He also revealed The Legend of Zelda for GameCube (title has not yet been announced).

The game features cel-shaded graphics, with Link looking slightly younger than he did in the N64 incarnations. The game appears to have an overall more cartoony quality.

I'll post images as soon as they become available.[/color]
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More info on Zelda's visual style:

[i]The Legend of Zelda title for the GameCube was unveiled today at Nintendo's Spaceworld press conference. The new project features a much "cartoonier" bent than the dark environments of Ocarina of Time and Majora's Mask, with cel-shaded graphics and a younger-looking Link. Legendary designer Shigeru Miyamoto explains that the new look for the series came after attempts to make Link look more realistic failed to mesh with his game ideas, thus spurring him to take the series in a different direction.

In the brief Spaceworld trailer, Link flees from a gang of Moblins and hides behind a wall. The Moblins continue to hunt for him, eventually running off a gap and hanging in the air before they look down, realize they are standing on nothing, and plummet a la Wile E. Coyote. A number of outdoor sequences follows; these look similar to Ocarina of Time in style but again feature a more cartoon-like bent.

Zelda for GameCube not have yet a complete title, but has been penciled in for a late 2002 release. [/i]
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When you said younger than the n64 incarnations you where you talking about youger than the 10 year olds in mm and oot or the 17 year old in just about all the other ones? That sounds cool who they plummet like wile coyote... too bad he never caught the road runner... j/k lol...:D
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