Jump to content
OtakuBoards

The Mission


The Enemy
 Share

Recommended Posts

[color="#FF0000"]Warning: This RPG is rated M for Mature[/color]

Good day soldiers, you have all been called here to partake in one of the most dangerous missions ever assigned. You are here because you are the best of the best, each the utmost expert in your own field. You have been gathered from all over the world to face the most dangerous terrorist organization ever formed. As you all are no doubt aware, Canada launched a massive nuclear strike against America not one month ago. They used their former close ties with the U.S. to gather information about major military sites, and then decimated each with a series of neutron bombs in one massive attack. Now America is calling for help and we've gathered you to go into Canada and end this before it becomes World War 3. You will be stationed in a remote underground base in north Vermont, just across the border from both Ottawa and Quebec city, each holding a majority of Canadaâ??s military strength.

Keep in mind, regardless of the strike on America, over 85 percent of those still living in Canada are unarmed civilians. Satellite images show us there are however, many heavily armed troupes throughout Quebec City and Ottawa, keep on your guard soldiers. You will be briefed on the final details of your mission while on the aircraft taking you there. Be careful. Be efficient, and make your countries proud.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

OK so as you've recently read, this is a military based rp, you will be playing the best of the elite forces throughout the world. You will be sent into Canada to rid the world of their nuclear strength before it sparks a 3rd world war. You will get the full briefing when I post the opening threat in the Theater.

Base facts: each of you are highly trained soldiers from around the world, you will probably have a basic pistol of some sort as a side arm, a main weapon, and probably some sort of special equipment associated with your specialty. The Specialties now are: Medical specialist, Demolitions, Infiltration/Recon, Heavy weaponry, Long distance elimination, Close quarters Combat, and Endurance specialist.

[b]Medic:[/b] If you're the Medic you are a specialist in treating the injuries of your allies and yourself. You probably have equipment for dressing wounds in stead of a third weapon, and probably have less lethal grenades like flash or smoke bombs. Medic's are also specialists in most kinds of medicine, how each compound effects curtain injuries, as well as how curtain drugs or injections will react with healthy enemy troupes. In dealing with various wounds and researching all kinds of injuries, you also know how best to take an enemy down (if the 'unload your weapon in his direction' isn't the best way at the time).All soldiers have basic first aid training, but your knowledge is above and beyond the regular standard. As this specialist your medical experience rivals that of most surgeons.

[b]Demo:[/b] If you want to be the demolitions expert it's probably because you love seeing things explode. The Demo specialist has extensive training in all things that go 'boom'. Your third weapon is likely to be some sort of rocket launcher or other high explosive. Demolitions experts also bring with them numerous types of other explosives, rather than carry flash bangs or tear gas, your basic equipment probably includes C4, incendiary grenades, and maybe a basic fragmentation grenade or two. Along with the title of Demolitions specialist you have a mass knowledge of violent chemical reactions, knowing the ins and outs of every explosive on your belt. This allows you to also make make-shift explosives from various objects found throughout the environment. You know precisely when, where, and how much explosive is needed for any job.

[b]I&R:[/b] OK so you want to be the Infiltration & Recon expert. This specialization includes extensive training in stealth and observation, you are the shadow the team will send in to scout out high risk areas. You have the skill and training to get in and out of virtually any room or building unseen and unnoticed. Your extreme education of stealth tactics and human psychology allow you to predict where the enemy is looking and when, leaving you the exact moment to sneak past, or walk right up behind them and put a knife in their back. Your weapons are most likely allot quieter than the other specialist's most if not all of your firearms wear high grade silencers for silent execution.

[b]Heavy Wep:[/b] Utmost opposite of the I&R specialist, the heavy weapons expert is one of the loudest members of the team. He may not have the experience with explosives that the demolitions expert does, but he has just as much capacity for destruction. Your third firearm is probably an automatic shotgun or some sort of assault rifle with heavy armor piercing bullets, louder than usual but also causing more damage and havoc. The heavy weapons specialist is a one man army. Carrying more ammunition than the other specialists, sometimes in place of a pistol, he by far has the biggest hard core guns. As the heavy weapons expert it's your job to clear out rooms of hostiles and lay cover fire for almost the entire group, and boy do you deliver.

[b]L.D.E:[/b] The Long distance execution specialist is a master of far ranged weaponry and killing at extreme distances, he is by far the groups best marksman, often getting ten headshots while the others simply fill a hallway with gunfire...or just fire. Your third weapon is almost definitely some sort of high caliber sniper rifle, your position is usually far behind the rest of the team giving highly accurate cover and taking out the most high profile highly guarded targets. Laying on a rooftop across the road from the building the rest of the team is clearing, they will rely on you for high caliber 'one shot one kill' cover fire, which you give with pinpoint accuracy.

[b]C.Q.C:[/b] The yin to a Long distance shooter's yang, the close quarters combat specialist is the foremost expert on killing up close and personal. You are highly trained to disarm and eliminate your targets within one to five feet of you. Your third weapon may be a second pistol giving you more versatility with close range shooting, you're also the one on the team best trained in hand to hand and general melee combat. We have knives for utility and last resort, your knife is probably your best friend, always at the ready for a quick slice or stab that will bring down anyone around you.

[b]Endurance:[/b] The endurance specialist or sort of a jack-of-all-trades. As the endurance specialist you're a little stronger and hardier than the rest of the team. You get up faster after being shot, you shake off shellshock in and instant, and you are overall tougher than most. Your endurance training leaves you more resilient to all forms of damage and fatigue, you are better at climbing, swimming, and holding your breath. AS the endurance specialist not only are you a tough as nails soldier dishing out as much as you can take, you're also a constant drive to the rest of us. Your undying determination and resiliency serve as a motivator for each member of the group to keep fighting no matter what the odds.

These are only the specialties I thought up with a friend who'll also be joining. If you have any modifications or specialties I missed that you want your character to dominate, go ahead and try it out. I'll send you a message if anything isnâ??t quite what Iâ??m looking for in this rp. Till then, good luck on your sign ups, I'll see you all in the plane.

[u]Application's[/u]

[b]Name:[/b](include nick-name if you have one)

[b]Age:[/b] (we're all specialists, no younger than 30 please)

[b]Nationality:

Personality:[/b]

[b]Appearence:[/b] (pic or description)

[b]Specialty:[/b]

[b]Weapons:[/b] (Primary, Side arm, And special weapon, also include any types of grenades your carrying.)

[b]Outstanding assignment:[/b] (write a quick clip from your best moment, the assignment that got you recommended for this mission)
Link to comment
Share on other sites

[b]Name:[/b] Derrak "Flatline" Fernberg

[b]Age:[/b] 38

[b]Nationality: [/b]United States of America
[b]
Personality:[/b] A sarcastic person with a get it done mentality. He is quick with his hands, and quick thinking in general, so he quickly becomes impatient. He is not overconfident in his abilities, but at the same time he has a problem with authority, going as far as directly disobaying orders. Had he not saved the lives of an entire city by doing so he would have been discharged. though he can be difficult to work with, few people would question his value to the team.

[b]Appearance: [attachment=14950:xxx.png][/b]

[b]Specialty:[/b] Medic

[b]Weapons:[/b]
Primary:[url="http://en.wikipedia.org/wiki/Kel-Tec_SUB-2000"]SUB-2000 Carbine[/url]
Side arm: [url="http://www.e-gun.net/more.asp?gid=20026&gun=Pistol"]LM4 Derringer[/url]
Keeps multiple [url="http://www.google.com/imgres?imgurl=http://www.crocblades.com/images/products/TKSSS07.jpg&imgrefurl=http://www.crocblades.com/knives/tops-knives-scalpel-s-tksss07.cfm&usg=__G_jYt_aZTlVpbVa6uKR8l6lGBcE=&h=300&w=300&sz=26&hl=en&start=13&sig2=9CBnCkq20rVnq62AMlTZow&zoom=1&tbnid=yxEyujVbazemxM:&tbnh=129&tbnw=140&ei=Zt8CTfelKdO9ngfPlKnlDQ&prev=/images%3Fq%3Dscaple%26um%3D1%26hl%3Den%26client%3Dfirefox-a%26sa%3DN%26rls%3Dorg.mozilla:en-US:official%26biw%3D1366%26bih%3D576%26tbs%3Disch:10%2C303&um=1&itbs=1&iact=hc&vpx=465&vpy=260&dur=1397&hovh=225&hovw=225&tx=84&ty=191&oei=Jt8CTaf1G5CRnwecyvTnDQ&esq=14&page=2&ndsp=21&ved=1t:429,r:9,s:13&biw=1366&bih=576"]scalpel knives[/url] on a bandoleer for easy access and quick removal of bullets and shrapnel... however because of the easy access they make excelent close range weapons. He keeps numerous medical supplies such as pain killers, anti-biotics, medical staples, aspirin for the whimps, and more.
[url="http://en.wikipedia.org/wiki/M84_stun_grenade"]M84 Stun Grenades[/url]

[b]Outstanding assignment:[/b] The forest vegetation was so thick Flatline was having trouble seeing even though it was barely past fourteen hundred hours Argentinian time. He had taken a point, because he was able to utilize enemy ammunition because of the versatile carbine he carried. Two men with enemy rifles followed behind him. The mission was to reach the military base in the La Cantera rain-forest. They were to take photographs of the missile base located 193 Kilometers inland. Three days have passed since the arrival of the nine agents.

Their arrival started without a hitch, however upon entering the forest, an information leak exposed the plan to infiltrate and expose the base. It had been days of fighting. Two brave men will lie dead in this forest until they rot. now Flatline was five kilometers to the base. One of the men returned to the rest of the group to report and bring them. Flatline watched his surroundings for any sign of patrol. After half an hour passed the first sounds of the patrol came. Three men armed with a G3 variant assault rifles. Flatline held his breath as they drew near. Some audible sounds were heard and the group began moving forward, Flatline took aim. The three men stopped and began to turn around, but before the rotation could be completed, a shot was fired, hitting one of the patrol guards in the chest.

It was a fatal mistake, Flatline shot the man he was aiming for before he could move, but the other guard called in their location. In twenty minutes they would be surrounded. The squad commander arrived five minutes after the incident.
"We have a visual of the base, we can't get the evidence of missiles but this isn't a total failure."

"Sir, that's not good enough, those guards have confirmation of armed troops in their country, its like the okay to start shooting. those missiles are probably on route to being fired"
[center]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[left]This was probably going to cost him his career, but if he didn't do this, the lives of thousands could be as good as gone. He placed the charges on the wall of the missile bunker. He plugged his ears as the explosives opened him a path. Without hesitation he entered and put three shots in the sternum. Two soldiers ran to a nearby position. Flatline dived into a nearby room. The two men tried to peruse him but were cut down as they entered after him. Flatlin opened up a ceiling ducked and made it through to the missile bay through the ventilation network.

While in the ceiling he spotted the pulley system that controlled the missle bays. Whither or not he could risk the lives of an entire town on the negligence of the door operators crossed his mind briefly, but he knew he didn't have very good odds of doing it any other way. He pulled out his scalpel and severed the the electric line to the
[/left][/center] motor, but kept the main power functioning. If all worked out well the missile would be hitting the target a little faster than intended.

He crawled back through the vent and set another group of charges in a wall he thought was facing outside.

[center]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[/center]The La Cantera Missile silo never existed according to many, but forty acres of rain-forest were wiped out by a mysterious wildfire. Agent Derrak Fernberg was not discharged, however... he was transferred.


OOC: hope I get in to this, It looks really impressive so far.



Link to comment
Share on other sites

[b]Name:[/b] Micheal "Silent thunder" Burrows

[b]Age:[/b] 27

[b]Nationality:[/b] USA

[b]Personality: [/b]He is quiet and calm by his very nature. Years of military training have only further honed these dispositions. Though no one would guess, based on his rather unmoving and carefully managed expressions, he is passionate. He has a strong sense of justice and honor. He is known as Silent thunder for his tendency to explode in anger without warning or sound. If he feels that someone has crossed the line and has acted in an dishonorable way, he is likely to react with seemingly spontaneous violence.

[b]Appearance:[/b] [IMG]http://i31.photobucket.com/albums/c384/GeneOutlaw/RobLabou.jpg[/IMG] He is about 5'8 and 178 lbs. He has Numerous scars on his right forearm and tattoo of an eagle on his left shoulder.

[b]Specialty:[/b] CQC

[b]Weapons:[/b]
[i]Primary:[/i] [url="http://i31.photobucket.com/albums/c384/GeneOutlaw/equatorianfinal_06.jpg"]Double sided Combat Knife[/url]
[i]Secondary:[/i] [url="http://i31.photobucket.com/albums/c384/GeneOutlaw/p7.jpg"]9mm Pistol with optional silencer[/url]
[i]Special Weapon:[/i] [url="http://i31.photobucket.com/albums/c384/GeneOutlaw/ballistic_knife.jpg"]Ballistic Knife[/url]

[b]Outstanding Assignment:[/b] It was 2003. Micheal was on assignment in Somalia. They had received word that a high ranking member of Al-qaeda had taken sanctuary in the HQ for the local militant Muslim group. If they could get this guy it could set back their operations for at least a year. The problem was that they were working out of a large urban sector, meaning that the risk of collateral damage from airstrikes was too great. That's where Micheal comes in. He had been given only one objective: Capture or kill the target. The movement would be fast and without mercy.

The enemy HQ was a ten story stone structure that was several years old. The estimated number of enemies inside was between 45-50. In normal circumstances this would be seen as a suicide mission. But Micheal had no intention of dieing here. He was placed in command and was given three additional men. The plan was simple. He would have his three men draw attention and the ground floor while he infiltrated through the roof via the neighboring building.

As he and his men moved into position Micheal began considering all contingencies. His men had a strict retreat policy should the enemies numbers exceeded 5 to 1. In other words, if more then 15 men started storming there position, they were to leave the building, escape any pursuers and await for Micheal to return. If he didn't return within 4 hours, they were to radio for pick up without him.

Micheal braced himself. The distance between his roof and the next was about 14 feet. Seeing as failure meant falling to his death, he was very focused on using all of his leg strength to build up as much speed as possible for the jump. Suddenly he heard a pop down below. That was his team, and that was his signal. With all the force of an Olympic sprinter, Micheal burst forward and for the ledge of the building. With his last step, he pushed off the elevated ledge and went flying for the next roof. He rolled as both feet met with the hard surface perfectly. He was instantly back on his feet and he ran forward, toward the roof access door.

He saw the door already starting to open. Undoubtedly, enemies who were hoping to take advantage of the high ground and pick his men off from the roof. But Micheal had thought of this. Without thinking, Micheal grabbed his knife in a reverse grip. The door popped open and the man saw Micheal just long enough to have his throat cut from ear to ear. Micheal then grabbed the downed mans shirt and pushed his body back into a second man standing behind him. The two feel back the roughly ten steps leading from the top floor to the roof. Micheal quickly jumped down from door, his knees landing on the dead mans chest as he took and drove it's blade through the second mans left eye, killing him instantly.

He could still hear shooting outside, but the sound of the guns were becoming more numerous. His men would fall back soon, meaning he would be on his own. He had to move quickly. He looked about the mostly bare room around him and moved for the door. He stopped just off to the side of the door knob and listened for a moment for any commotion in the hallway just beyond. It was tough due to the gunfire, so the replaced his knife with his side arm and prepared to move. With a quick burst of motion, he was out the door with his gun up in front of him, silencer in place.

He caught two more men and the end of the hall who were distracted by the noise outside. With two quick shots, they were down. Micheal ran forward to the end of the hall where if forked right and left. This was dangerous. He had a fifty-fifty shot. If he chose wrong and men were on the opposite end, he could be spotted and shot before he turned around. At the last moment he chose left and saw nothing. With almost inhuman speed, he dropped to a knee and spun about to face the other end of the hall. Still no one. He was relieved for a moment, but quickly marshaled himself and headed down the hall to the right. he could see a door and the far end.

Again, he braced himself just outside the door and listened. While he couldn't make them out clearly, he could definitely hear voices inside. He came about and kicked the door open. Two men at the window on farside of the room. Micheal fired just as they were turning about. He checked their faces. Neither was his target.

The shooting outside grew distant for a moment before stopping. His men had retreated. He had to move quickly now, before the enemy noticed he was inside the building. He ran back into the hall and headed back down the left side hall way. One more room on this floor. If he stayed much longer they would find him. He hoped this was it. He braced himself on the wall and kicked the door just as before, this time without listening. There were three men this time. He popped the first two without incident, but the third managed to turn around and fire a shot, catching Micheal in his left thigh. Micheal was quick and shot the third man in the head. He hobbled over and checked the three downed men. The second one had been his target. Now he just needed confirmation. He grabbed his combat knife and cut the mans right thumb off as proof of his death. He shoved the thumb in his pocket and quickly made for the roof again.

The injury to his leg meant he wouldn't be able to make the jump back to the other building so he had to improvise. He started scanning the ledge around the roof, looking for and easy way down. There was an emergency staircase, but that would draw too much attention and take too much time on his bad leg. He was losing a lot of blood. he had to hurry or else he was dead.

That's when he saw it. A dump truck filled with sand was coming down the road. It looked like it was going to pass right in front of the building. If he timed it right, he could jump down to the vehicle with only minimal injuries. He could already hear shouts inside. They had found the dead bodies. He had no time left to debate. It was either risk death by fall or certain death by bullets. No contest, he jumped. He made sure to bend his knees and try to roll with his momentum. It was partially successful since he only sprained his left knee in the fall. The truck kept moving, he would just hop off when it stopped next and head for the evac point.

He arrived to find all three of his men still in one piece and shocked to see he made it out alive. Today would be the day that his legend would be born. Over the years the story would be and exaggerated, but one thing was for sure. SSG Micheal Burrows was one Bad Ass Mother Fucker.
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...