origional message
"and i never really bothered with them because of the opinion people have of pencil and paper rpgers, mainly d&d."
You do tend to get some fanatics that get all dressed up and stuff. I've been a DnD Dungeon master (equivelent of a GM. GM-DM you get it) and the key to a good map is keeping it runniong, The best way to do this is to plan your rooms\traps\monsters in advance. If the game starts to slow dow, throw in a trap during the session to keep players on their toes, or let them get jumped by monsters. NEVER just give them heaps powerful magical items. I played a map where we found a cuppla +5 rings in the TRASH! BOORING! I want monsters and heroics and...well..Roleplaying.
Get ehat I'm gettin at?