
SephirothNIN
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Everything posted by SephirothNIN
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Hmm...ack what a long question, ok here goes. Tidus - keep using his overdrive, use spin slice 10x to learn his next one, than after using the new one so many times (20 I think) you learn the next, 4 in all. Auron - Collecting the spheres such as braska and jecht spheres. You learn a new limit after the 1st, 3rd, and 10th sphere you collect. Kimahri - use that one move on enemies...ack I forgot the name, he starts w/ it, steals a little bit of hp/mp, anyway when you use that on certain enemies he will learn a new ronso rage. Wakka - Keep playing blitzball and the attack, status, elemental, and auroch wheels will show up as prizes. Lulu - er...just learn new spells and they become available as fury's. Yuna and Rikku don't learn any new overdrives.
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I knew nothing of ghost in the shell except that I heard it was good. Then when I rented it it said from the creators (or whoever) of Akira, so I thought it would be even better. But while watching it I was pretty disappointed, bored at times =\. I don't know what it was, the story was good but....the last part was all dialogue and uneventful. I don't need fights nonstop but...I dunno I didn't care what happened to anyone in that anime.
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There's only 2 Fatal Fury animes that I know of, and I've only seen the one about the armor of mars. That one kicked ***, wish Kim Kap Hwan was in more than one fight though >=\. Hm...come to think of it I think I saw the other Fatal Fury movie at hollywood video, I'll rent it next time I go =P. As for the FF games they're all pretty fun, but there are only 4 or 5 out, Fatal Fury1, 2, 3, a 3d one (like street fighter ex), and wild ambition (a really detailed 2d one). Maybe you're thinking of King of Fighters? It's the same thing really but with team play =P. SNK was an awesome fighting company, too bad they went out of business =\, but then again Capcom could always gobble them up and keep putting out awesome Snk vs. Capcom installments, mmmmmm.
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Well a lot of names in DBZ aren't meant to be serious. Vegeta = vegetable, radditz = raddish, brolli = broccoli. Pan is bread goten is air.....do you really want to watch a show where the planet is saved by Steve? Or perhaps a Bob? The saiya-jins are vegetables, and before they took over they lived on planet Plant. Dr. Briefs, Trunks and Bra are just a mini-theme running in Vegeta's family I guess. I'm sure there are others but you get the point.
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If you want to know how much HP something has just equip a weapon w/ sensor. Um...not sure how to help tho, just...heal when u need to heal, and concentrate all of your attack on the enemy, weakest first? I doubt gaining more S. levels would help, unless someone's close to a HP sphere, 200hp makes a big difference.
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I assume he means the tiny bronco too, the gelnika's more "underwater." Anyway when you first get the tiny bronco in rocket town, you have to go to the temple of the ancients. Your party (whichever 3 you have) will mention a keystone most likely, head to the large continent on the left (where rocket town, nibelheim, and cosmo canyon are). Anyway, on that continent on the far right is a lone house, talk to the weapons seller there and he'll tell you he sold the keystone to Dio, owner of Gold Saucer. Head to gold saucer's fighting arena and Dio will give u the keystone if you fight for him. You don't have to win but if you do you get a chocobo feather and....protect vest or something. Win or lose you get the keystone. Then take the tiny bronco to an island South of Gold Saucer, you should see a step-pyramid on the island. Get off and head into the temple of the ancients. If you DID mean the sunken ship Gelnika that you need the sub to get to, it's optional and you just collect treasures and leave when you're done.
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It's not THAT old of an rpg, it came out in 1997/98, after FF7, but it IS an awesome rpg. Definately one of the longest I played. When I got to the final dungeon I was around 80 hours as well (spent a lot of time leveling up to learn skills). It has a really fun fighting system, gear battles are cool too (but hand to hand is still my fav). The storyline is awesome as well, and eventho I haven't seen Evangalion, I heard Xenogears was inspired by it and the creators were fans. FF7 a let down? Nah, and I happened to like Saga Frontier oddly enough, altho the graphics suck I really like the ability-learning system. Anyway $90 IS a bit high for any game....oh well it depends on if you have a lot of $$ or not I guess.
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Fire gems are great, they hit multiple times, but you need other peope dealing good damage as well. Casting reflect would just make it harder to heal after cross-cleave, Esuna will get rid of zombie, or holy waters. If Seymour's just using his lance of atrophy/life combo that'd make the battle easier anyway. It's a lot easier to revive/heal one person than to heal 3.
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Lv4 suicide? I'm pretty sure those weird little things around Chocobo Ranch use it. The guys that use gold mountain and hot springs, tiny lil guys in a rock or something ::scratches head::. Chocobuckle's not too useful tho, it does more damage the more you escape from battle, mine did around 14 =\. I GUESS if you feel like escaping a bajillion times it'll be a strong and cheap move, but otherwise, unless you simply want to get every enemy skill.
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I already explained that, you don't always have to learn them in order. After you learned grenade bomb, you must have killed 80 enemies (learning satellite beam) before you used grenade bomb 8 times (to learn hammer blow), that's it really, happens a lot. I know I had to go back and use low-level limit breaks to get them all for level 4's =\
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Friendship item? Well there's a bazillion, junk like....using an ice crystal will increase the character's affinity w/ Shiva. There's also luvluvg's that increase one person's affinity w/ all GF's by 30, when someone's affinity is 999 w/ a GF they summon a lot faster. You can refine the chubby chocobo card into 100 luvluvg's I believe. As for Omega he IS hard, but protection against insta-death won't help much, his terra break will do 30,000+ damage, and his megido flame does 9998 damage I think, ur best and probably only bet is holy wars (from gilgamesh card) or hero's (from Laguna's card). Maybe if u're at a really low level (so Omega's HP isn't so high) and junction your strength really high and use limit.
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Depends on how good you are and what materia/equipment you have. If you have good spells, weapons, and armor, level 60 should be fine, and if you use HP/MP plus materia you can even go lower. There's no set level really, high enough so that you don't die maybe?
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You can put any chocobos, no matter how crappy, into your stables. Just choose to move chocobos and then when it shows the chocobo walking or running by itself, you hit whatever button you have as Select and you can either release it or move it into the stable, assuming you have an empty one. Mastering All materias IS a good source of $$, but really now are you going to spend all that time to master them? Even w/ the apocalypse and Scimitar, yeesh just fighting in battles will get you enough $$ for greens. Sylkis greens aren't always the best to feed your chocobos either, they max out their stamina yes but other greens will increase your speed more.
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All of your people are overdrived and you can't win? Hmm...well first cast haste if you have it, and protect no matter what. His cross-cleave will do around 3,000 damage, and protect will halve that. If you kill his mortochis or whatever it will drain 4,000hp from Seymour (altho if you keep killing it it won't drain as much). Don't waste people's turns like kimahri or rikku doing their overdrives (unless you mix a mighty guard or something), and just be sure to cure zombie after he uses lance of atrophy, then Seymour will try to kill that person with cure or full-life, either way if you holy-water it you'll be fine. Cross-cleave is really the only thing to worrk about.
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The more you level up the higher Adel will become anyway, and putting every GF on Squall is rather stupid, because then the other characters won't have anything to do. You don't want to use certain limit breaks like duel or renzokuken, because there's a chance it'll hit Rinoa. Irvine's limit break works great if you have AP ammo, pulse ammo's strong but slow. Any mutli-enemy attack like meteor, ultima, or tornado is...well useless duh you can't kill Rinoa. Cast shell on yourself or Adel's Ultima will beat the crap out of you, and just....well treat it like any other boss and use your strongest stuff. Regen/shell on Rinoa is great of course unless you plan to kill her fast.
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Hm....it's not that DBZ has holes it's that it's a movie, it's not meant to fit in a specific place during the series really. Vegeta has to be dead from his self-destruction because he doesn't die at any other time, and Goku and Pikkhaun are fighting in the tournament is just cause....well it's a tournament, heh just a movie thing, not the same one from before the Buu saga. Janemba was cool, but the yellow form was like a fat pokemon of sort, all he could say was his name, and the red form didn't say anything at all =\, I prefer movie #9 w/ Bojack because of the awesome fighting.
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The Dark Aeons that that summoner uses at the Via Purifico? They're not too hard, you can probably beat them just using aeons you have, they make good shields you know. As for stealing megalixirs, nope. Maybe in the arena but megalixirs are really good, if anyone had it it would be original/species creations, and they're already insanely hard. Ultima Weapon was pathetically ez, Omega too, I didn't attack for a while hoping that Omega had some cool move, but all he did besides a punch was some rain-move that took off 1500 =\. Anyway to get the CLOUDY mirror, you have to go to the Calm Lands, get a chocobo, and ride him to the SouthEast corner (you have to go to the far West to go up tho), it's on the ridge not by those treasure chests. Anyway you'll see yellow chocobo feathers, inspect them and your choco will jump down to Remiem Temple. Challenge the chocobo there to a race (ez) and you'll get the cloudy mirror. Then you have to celestisize it, head to...jeez I forgot the name of the forest....Macalania? yeah that's it, head there and find the sparkling glass-like pathways that lead into the trees, head SouthWest on those until you get to a save point with a woman and a child there. Talk to them both and they say they're waiting for their husband/father, I forget if he's to the North or to the East....but he's just standing around a pond w/ some other bozos. Then when the guy runs off, go back to where his wife&son were, and keep talking to them until they ask you to find their son...whew...go BACK on the glassy path and where 3 paths intersect, you can now head up (where some bozo lady was blocking u before), there you'll find an orangey glowing thing, it'll turn the mirror into the Celestial mirror, allowing you to open treasure chests w/ everyone's last weapons in them. That orange ball is also where you go to power up people's weapons once you get the crests and sigils...eek what a long explanation.
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Fury is a great way to build up your limit meter. What I do is go to the forest outside Mideel and manipulate those green......grasshopper type things (kill the rest first). Then I have them attack my guys over and over to build their limit meter =P. They're not that strong (around 300 a hit), but you can't exactly maniupulate the really strong guys you know. Another fast, but risky, place to build up limit meters is in the sunken ship Gelnika. In the room right by the save point you'll fight Unknowns, they're tough bastards and their moves will fill your limits fast. If you're at a low level you'll probably just end up getting killed though. They give nice exp and can be morphed into the different sources if you're up for a challenge tho.
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didn't I JUST go thru a whole limit break explaining thing in that other thread?!? Ack....ok I'll just tell u how Cloud learns his limit breaks and it's the same for everyone else except Vincent and Cait Sith. Cloud starts w/ Braver, and when he uses that 8 times he learns Cross Slash, when he kills 80 enemies he learns the lv2 limit Blade beam. You might get cross slash before blade beam who knows, once you switch to lv2 tho, using blade beam 8 times will let him learn climhazzard, and killing 80 more enemies will have him learn the lv3 limit Meteorain. You need all of the level 1, 2, and 3 limit breaks before you can learn the lv4. Then you just get the Omnislash item (from the battle arena at gold saucer) and use it like an item to teach it to him.
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Summoning Yojimbo when his overdrive is full means nothing, no matter what move he uses when the overdrive's full, it clears after, it's how much you pay him that determines his attack. And if you want his 4th, insta-death move you need to pay him over $150,000, I forget the name of it, doubt it would work on bosses anyway. Aeons are good against spectral keeper because it'll keep all of your guys alive, although they will only get one move in before he kills them with the glyph. The next boss is harder though. The best thing to remember is that after the boss uses the move "Hellbiter", don't use holy water on everyone (the move auto-Zombies you), or else you'll get a game over when the boss uses Mega-Death, only zombies are immune to it =P. I forget but even deathproof might not save you, either way it's a tough battle.
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what do you mean gunge lance doesn't do decent damage? I used it when I fight Materia Keeper and it did around 2,000, same as Climhazzard. As for the paralyzing power of choco/mog, not all bosses can be payalyzed u know, so far the only ones I know of are lost number and the turks, but it makes those fights MUCH easier. Btw if the enemy is paralyzed deathblow will always hit =P
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You guys are crazy, sleep is the BEST to junction to status attack...er...well death is stronger but doesn't work all the time. Yeah a physical attack will wake someone up from sleep, but magic and limit breaks don't! You can either draw or cast magic until the sleeping enemy finally dies, or use limit breaks, even Zell's and Irvine's will leave them asleep afterwards >=). Works great on almost everyone on the Island's closest to hell/heaven, cept hexadragons and Malboros of course. Woohoo I'm a jr. member now.
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Why would you need to use mindblow on Reno? He doesn't use magic. Just cure after his electro-mag attacks and attack whoever's trapped in the pyramid. As for Wutai and the Pogoda, just try equipping her w/ an enemy skill materia (for big guard, u can learn that by manipulating beach plugs on the beach near costa del sol and having them use it on you), and regen if you have it, counterattack helps, otherwise it's just using strong moves like deathblows and summons. If trine is really beating the crap out of you, put on elemental+lightning in your armor or something. To move on to the next limit break, you need to kill 80 enemies, to get the 2nd limit break of a level, you need to use the first one 8 times. So after you use braver 8 times you learn cross-slash, and after killing 80 enemies you learn blade beam, use blade beam 8 times and you learn Climhazzard, etc. Once you learn all of the lv1-3 limit breaks, you just use the lv4 limit break item and you'll learn it. Sometimes you kill 80 enemies before learning the 2nd so you might have to go back if you want the lv4.
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The Fat choco appears randomly when you use choco/mog, it probably does more damage or else why would they bother making another animation? Once you get higher summons it's pretty useless, but it CAN paralyze bosses like Lost Number or the Turks, so it's always nice, not as cool as Odin though =P
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I think you're talking about Daguerro? Nothing much to do there, and it's not too much of a "secret synthesis", you can fly right over it, it's in the lower-left section of the map on a big mountain. If you want you can turn ore into aquamarine ::shrugs::, also if you want some airship cards, play the man w/ 4 arms. You'll need to bring the magic fingertips to the librarian weirdo to get the excalibur as well.