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Yu-Gi-Oh: Rate My Deck


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Guest Toon_world
hey launcher spider i got:

enchanted javelin*2
cyber falcon
barrel dragon
limiter removal

im selling
barrel dragon and
cyber falcons

[SIZE=1][COLOR=purple]Don't double post, please. Use the 'Edit' button. -Solo[/SIZE][/COLOR]
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[color=darkblue]
I've been noticing that all of your posts revolve around the fact that you're selling cards and that you've been spamming a lot. This is a place to chat, if you want to sell or trade cards, do it through PM or Ebay.
[/color]

[SIZE=1][COLOR=purple]We've no facilities for allowing trading cards, and I'd personally advise people not to trade through PMs. We can't bear any responsibility for what happens, and we can't monitor PMs either. It's still inadvisable to send your postal address out to people you don't know very well. -Solo[/SIZE][/COLOR]
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[QUOTE][i]Originally posted by HyperShadow [/i]
[B]I'd try to concentrate your theme a lot more.
Get rid of all those cards that are minorities in your decks focus.

Cards such as Umi don't belogn in this deck.
Try getting a few mroe Summone Skulls and to cut down on some of those useless tribute monsters like Illusionist Faceless Mage. [/B][/QUOTE] Umi powers up my Fire Kraken (1600/1200) I also have Salamandra which powers it up more. I like my illusionist cause its a wall (which is my theme and also sogen/Bvr. Warrior (my fav card) and Gaia Power all power him up~!!!
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True, but you can think several combos in a deck, but it can still be un-focused.
There is little consistancy in your deck, which is a bad thing.
And some of the card selectino are bad.

Instead, use Labyrinth Wall over Faceless Mage.
you can power up all cards, have a theme, but cards can still be unfocused. Cards like Fire Kraken won't last long in the tournament metagame.
Two field cards of different effects is bad. If you have Umi and Sogen, you can definatly tell you won't concentrate on enough of either field cards' advantages.
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[QUOTE][i]Originally posted by HyperShadow [/i]
[B]True, but you can think several combos in a deck, but it can still be un-focused.
There is little consistancy in your deck, which is a bad thing.
And some of the card selectino are bad.

Instead, use Labyrinth Wall over Faceless Mage.
you can power up all cards, have a theme, but cards can still be unfocused. Cards like Fire Kraken won't last long in the tournament metagame.
Two field cards of different effects is bad. If you have Umi and Sogen, you can definatly tell you won't concentrate on enough of either field cards' advantages. [/B][/QUOTE] Don't have one~
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Ok here is my actual deck.Please rate it.

Tribute Monsters
Black Magician x2
Summoned Skull x2

Effect Tribute Monsters
Black Magician Girl
Buster Blader

Level 4 and under Monsters
La Jinn x2
Ryu Kishin Powered x2
Man Eating Tresure Chest x3

Level 4 and under Effect Monsters
Wall of Illusion x2
Witch of Black Forest
Man Eater Bug x2
Goblin Attack Force

Magic
Soul Exchange x2
Card Destruction
Change of Heart
Soul Release
Monster Reborn
ThunderBolt
Black Hole
Sword of Dark Destruction
Book of Secret Arts
Yami
Sword of Deep Seated
Horn of the Unicorn

Trap
Reverse Trap x3
Just Desserts x2
Trap Hole x2
DNA Surgery x2

Total=41 Cards
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My deck:

For Geat Violence! (Variable Beatdown)

Cards: (45)

Monsters: (24)
2-star
Effect-
1x Man-Eater Bug

3-star
Effect-
1x Trap Master

4-star
1x Harpie's Brother
1x Rogue Doll
1x Ryu-Kishin Powered
1x Neo the Magic Swordsman
2x High Tide Gyojin
1x Fire Kraken
1x La Jinn the Mystical Genie of the Lamp
1x Man-Eating Treasure Chest
1x Skull Mariner
1x Battle Ox
1x Great White
1x Girochin Kuwagata
1x Darkfire Soldier #1
Effect-
1x Lord of D.
1x Wall of Illusion

5-star
1x Curse of Dragon

6-star
1x Summoned Skull
1x Judge Man

8-star
1x Blue Eyes White Dragon
Ritual-
2x Crab Turtle

Magic: (12)
2x Fissure
1x Dark Hole
2x Turtle Oath
1x Change of Heart
1x Monster Reborn
1x De-Spell
1x Flute of Dragon Summoning
1x Rush Recklessly
1x Card Destruction
1x Sword of Deep-Seated

Traps: (9)
3x Attack and Recieve
1x Reinforcements
1x Enchanted Javelin
2x Trap Hole
1x Waboku
1x Reverse Trap

I have my first tournament in a few weeks and I need advice!

I'm considering dropping the Crab Turtles for an extra Lord of D. and Flute of Summoning Dragon, and adding two more Blue Eyes. I'm also looking very critically at Sword of the Deep-Seated... but I still want some equip magic along for a tight spot. Also, I need ideas on side decks.

Can anyone help?
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swap your four star monsters for more La Jinns, Seven Colored Fishes, Harpie's Brother, etc.
Tournament metagame is now at 1800+.
Drop Crap Turle. Not too much of a promising card.

I suggest concetrating on one of your themes.
Lord of D. needs a lot more support.
Otherwise for your beatdown drop tributes for three Summoned Skulls, and a Jinzo. (Although I've heard and expert say it was over-rated; Its still good)

If you can't decided between your split theme, make a sidedeck.
Just be sure that everything has enough support.
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My deck:

Deck Name: Wasteland Superme

[u]Tributes[/u]

Shadow Ghoul [x3]
Pumpking The King Of Ghosts

[u]Non-Tributes[/u]

Dark Assailant [x3]
Dragon Zombie [x3]
The 13th Grave [x3]
Magical Ghost
Uraby [x3]
Dissolverock
Rock Ogre Grotto #1
Mammoth Graveyard [x2]
Destroyer Golem [x2]
Two-Mouth Darkruler [x2]
Castle of Dark Illusions
Armored Zombie
Giant Soldier of Stone

[u]Magics[/u]

Oozaki
Rush Recklessly
Fissure
Ring of Magetism
Sword of Deep-Seated
Tremendous Fire
Dark Hole
De-Spell
Wasteland [x3]
Dian Keto The Cure Master
Raise Body Heat
Monster Reborn

[u]Traps[/u]

Reinforcements
Castle Walls
Robbin' Goblin
Just Desserts
Trap Hole
Dragon Capture Jar
Reverse Trap

Thats My Deck Tell Me If I Need Anything Done To It

My Deck Theme Is [i]Zombies, Rock and Dinosaurs[/i]
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Take out Wasteland.
You only need two.

Try strengthening the focus of your deck.
Zombies, Rock, and Dinosaurs isn't very wise.
Multi-sub-themed decks aren't very versatile.

And the metagame is completely off.
1800+ ATK/DEF for 4-stard. (Unless good effect)
2200+ ATK/DEF for 5-6 stars. (Unless good effect)
2600+ ATK/DEF for 2 Tributes. (Unless good effect)

Try focusing your theme more.
Instead of Zombie/Rock/Dinosaurs, just make it a more effective Shadow Ghoul/Cemetery Recursion Deck.

-Not enough staples
-Theme inconsistant
-Metagame off
-Little support
-Unfocused M/T
-Almsot No Removal
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Thats good.
Cheerful Coffins are currently the second most-helpful discarders in the game.
Add two Graceful Charities when the come out in March.
Add card destruction.

for the Zombie aspect, get 3 CODI and 3 Shadow Ghouls. Try to build off of that using staples and support cards, like Jinzo, Cyber Jar, Mystic Tomato, etc.
Try to get more Trap and Magic staples.
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[color=darkblue]
I've recently gotten enough cards to build a decent second deck. I left behind the whole Gravity Bind scheme and made a basic beatdown. Then I got those cards and made another Gravity Bind deck. Here's the basic beatdown:

[b]Tribute Monsters[/b]
Suijin
Kazejin
Summoned Skull x2
Relinquished (out of place)

[b]Non-Tributes[/b]
Spear Cretin x2
La Jinn x2
Witch's Apprentice x3
Magician of Faith x2
Giant Soldier of Stone x2
Wall of Illusion x2
Goblin Attack Force
Dark Elf
Man-Eater Bug
Spirit of the Harp
Neo the Magic Swordsman
Time Wizard
Hane-Hane

[b]Magic[/b]
Malevolent Nuzzler x2
Horn of the Unicorn x2
Ground Collapse x2
Fissure x2
Share the Pain
Black Illusion Ritual
Rush Recklessly
Monster Reborn
Tailor of the Fickle
Giant Trunade
De-Spell
Remove Trap
Dark Hole
Change of Heart
Soul Exchange
Mystic Plasma Zone

[b]Traps[/b]
Trap Hole x3
Magic Drain x2
Enchanted Javelin
Michizure
Solemn Wishes
Shift

There are some cards out of place, I know, but I want to know what you all think and then I'll post my Gravity Bind deck.

[/color]
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[QUOTE][i]Originally posted by HyperShadow [/i]
[B]
For the Zombie aspect, get 3 CODI and 3 Shadow Ghouls. Try to build off of that using staples and support cards, like Jinzo, Cyber Jar, Mystic Tomato, etc.
Try to get more Trap and Magic staples. [/B][/QUOTE]

CODI??? What Is That Sorry For The Stupidity For Not Knowing What It Is
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I've recently though up of this burner, what do you think?

Monster 23

x2 Island Turtle
x2 Labyrinth Wall
x2 Aqua Madoor
x3 Giant Soldier of Stone
x3 Cannon Soldier
x2 Catapult Turtle
x2 Princess of Tsurugi
x3 Magician of Faith
x3 Spear Cretin
x1 Morphing Jar

Magic/Traps 26

x1 Monster Reborn
x1 Pot of Greed
x2 Gravity Bind
x2 Messenger of Peace
x3 Tremendous Fire
x2 Umiiruka
x2 Gaia Power
x2 Burning Land
x3 Just Desserts
x3 Shield & Sword
x1 Ceasefire
x1 Swords of Revealing Light
x1 Raigeki
x1 Giant Trunade
x1 Mirror Force

The idea is to pull a Catapult Turtle/High defense/S&S combo, along with classic burning. I usually run a Black Pendant/Jinzo #7 combo, but it doesn't work here for lack of space... I also know it badly lacks counter, but it's hard to fit them in too.

Comments and fixes appreciated.
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