Allamorph Posted September 8, 2009 Share Posted September 8, 2009 (edited) [font="Calibri"]The champion of the PokÃ©mon League has vanished. In his absence, prominent League leaders have seized the opportunity to increase and strengthen the Leagueâ??s control over the continent. As their grip slowly tightens, a small group of leaders has decided the League must be opposed and has banded together to protect the integrity of their disappearing way of life. The new League is unsympathetic to their views, however, and will brook no disagreement. War is coming. [center]- - - - - - - - -[/center] [b]The Great Rebellion[/b] is a joint venture by myself and Kei, and will be taking a much more realistic approach to the world of PokÃ©mon. It also marksâ??technically, I supposeâ??my inaugural attempt at controlling an RP, so I expect to have a good time. However, that doesnâ??t mean weâ??ll be playing dictators. Both of us are highly story-oriented and welcome any creativity and coordination on the part of the players, so if in the course of the game you get an idea you want to try, run it by one (or both) of us and weâ??ll see if we can make it work. The [b]Summit[/b] will be host to any information we feel might be wanted and probably a little extra besides, as well as, per norm, any and all general discussion between players. If the information seems to get a bit thick, donâ??t worry, you donâ??t need to know every little detail to enjoy the game. Just remember, itâ??s here if you want it. And if it isnâ??t, we can add it real quick-like. Few notes beforehand: First, this will be, as weâ??ve said, a story-driven game. Because of that, and because we expect our players (like us) have lives, the pace wonâ??t be demanding. Iâ??d much rather go a month to hit three pages than to break a thousand posts inside of a week. It leaves more room for creativity, I find. So if youâ??re worried you wonâ??t have time to keep up, you should be fine. Second, I highly encourage inter-player interaction, whether it be through posts here, PMs, or IM conversations. Not only does that keep everyone on the same page, but it tends to lead to the spawn of more and cleverer (hee) ideas, and often someone will go â??you know, I hadnâ??t thought of thatâ? and weâ??ll get a whole brand new subplot out of it. Which is fun. And lastly, this is a realistic approach, which means that certain previously established concepts will be different, or nonexistent. Sizes, for instance, will be somewhat exaggerated; a hundred-seventy pound man would kill a Fearow who attempted to carry him unless it was quite a bit larger, and a Tyranitar should really not be only an inch taller than myself, especially if it can cause earthquakes. Also, I work under the assumption that PokÃ©mon are intelligent and capable creatures, and so the concept of them only being able to learn four â??movesâ?? just doesnâ??t jive with me. Even the â??movesâ?? themselves are a bit sketch; I figure if you have to tell your critter to â??use tackleâ?? then thereâ??s something very wrong. Also people will die. Have fun.[/font] Edited November 4, 2010 by Allamorph Link to comment Share on other sites More sharing options...
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